The glow on reflections and refractions will be applied on top of reflections/refractions of the handle. Reflections of reflections of the blade will not have glow applied. Without and with reflections and refractions blurred: (click for full size) Reflections and refractions: Technique one Create two renderlayers, one for the handle and one for the bladeīy setting the handle layer to be masked by the blade, we get the glow to be added behind the nearer parts of the handle.Įnable the Object index pass for the blade renderlayer, and set the Pass index of the blade to 1 in Properties > Object > Relations.Enable Transparent in Render settings > Film.The blade and other objects are on scene layer 1 Here is what I came up with: Adding a glow without affecting close parts of the handle If there is a different way of going about this and getting the glow, like with Cycles materials, I'd be happy to know. A method to have the glow applied to the blade if it's covered partly by glass would be nice, too.Īnyway, help is appreciated for any of these questions. Second, I'm trying to improve on Villanueva's method by having the glow applied to the reflection as well. Where the parts of the model that are closer aren't affected by the glow, while those that are farther are. What I'm looking for is something like this: This also means that if prongs were placed on the emitter and closer to the camera than the blade, the glow would engulf them. Also, unlike his, my glow flows over and obscures part of the emitter. This is different than the glows Villanueva puts on his, where the white core continues into the saber emitter. The glow it creates is, unfortunately, omnidirectional. I'm using two versions of Blender's Gaussian glow. The blade model is totally transparent, but its index is fed into the ID mask node. This is also rendered in Blender Internal, but I'm going to switch to Cycles when I got everything prepared. Obviously the color of the glow needs a little more work to be accurate, but that's not what I'm worrying about at the moment. Keep in mind that I'm also trying to animate it.įirst off, this is the lightsaber I've created with help from Williamson's lightsaber tutorial. The trouble I'm having is with the blade in the compositor. I've been studying JamesVillanueva's lightsabers for a while now, and have tried to recreate the effects in Blender.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |